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Offline FragTag

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Ideas for Super TS
« on: September 17, 2013, 08:40:52 PM »
Any ideas for the super ts please post here, any/ all suggestions please display.
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Offline sniper#420[1up]

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Re: Ideas for Super TS
« Reply #1 on: September 17, 2013, 08:51:20 PM »
NO!!!

Offline RonaldLee[1up]

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Re: Ideas for Super TS
« Reply #2 on: September 17, 2013, 09:48:51 PM »
I need this for the coder so I asked for a post. Apologies.

1) SR8: change from quickshot to faster reload.

2) Knife: make cvar for 0 (reg knif) 1 (fast as is)

3) Unlock walljumps

4) Healing is screwy. Make it faster or fix it for some misc damage issue.

Offline Fusion[1upZ]

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Re: Ideas for Super TS
« Reply #3 on: September 18, 2013, 04:13:25 AM »
http://www.1upclan.info/forum/index.php?topic=14569.0
anything happening about this? I think it would make the sever more populated, but that's my opinion.

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Offline sniper#420[1up]

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Re: Ideas for Super TS
« Reply #4 on: September 18, 2013, 08:20:20 AM »
Quote
1) SR8: change from quickshot to faster reload.
noooooooooooooooooooooo

Offline RonaldLee[1up]

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Re: Ideas for Super TS
« Reply #5 on: September 18, 2013, 12:13:17 PM »
Quote
1) SR8: change from quickshot to faster reload.
noooooooooooooooooooooo
A few people have complained that 5 immediate shots is too fast. The suggestion was to make the reload time much faster, perhaps 2x faster. I suggested a cvar to allow one or the other so that admins could change it at will to suit certain gametypes.

Now, although the Super TS server was recently moved to a dedicated box, we are still in the process of completing the mod and doing a B3 install along with other important changes. I really need all the feedback I can get on this game.

Offline SnKQuaKe

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Re: Ideas for Super TS
« Reply #6 on: September 18, 2013, 03:43:34 PM »
We already have a sniper rifle that fires rapidly..  (You guys hurt my head)   :P
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Offline RonaldLee[1up]

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Re: Ideas for Super TS
« Reply #7 on: September 18, 2013, 04:48:44 PM »
We already have a sniper rifle that fires rapidly..  (You guys hurt my head)   :P
I think there is a misunderstanding.
I am thinking of exchanging the 5 quickshot SR8 and replacing it with a quick reload SR8.
The fast knife and quick shot SR8 features we intended basically as test items in case we decided to make a 4.2 Zombie.
In our last binary we showed that these changes can be implemented.

Offline SnKQuaKe

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Re: Ideas for Super TS
« Reply #8 on: September 18, 2013, 06:01:31 PM »
We already have a sniper rifle that fires rapidly..  (You guys hurt my head)   :P
I think there is a misunderstanding.
I am thinking of exchanging the 5 quickshot SR8 and replacing it with a quick reload SR8.
The fast knife and quick shot SR8 features we intended basically as test items in case we decided to make a 4.2 Zombie.
In our last binary we showed that these changes can be implemented.

In the words of the great Ian Malcolm slightly paraphrased Your scientists (programmers) were so preoccupied with whether or not they could, they didn't stop to think if they should. :P
I do look forward to playing whatever you dream up, Just having a little fun, nothing serious. But that quote from Ian Malcolm crosses my mind alot
when it comes to game mods. : )

If you have to do something to the sr8, Faster reload would not affect gameplay as much (Good thing) All that said. It's awesome that your able to mod 4.2 ;)

« Last Edit: September 18, 2013, 08:43:02 PM by SnKQuaKe »
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Re: Ideas for Super TS
« Reply #9 on: September 18, 2013, 06:25:55 PM »
Wish I could drop certain weapons   :)