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Author Topic: CSGO mod test.  (Read 2549 times)

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Offline RedRumOnE

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CSGO mod test.
« on: July 30, 2013, 11:59:11 PM »
Some problems with the mod were that the walljump was not something known about till I had to specifically tell people. It's also easily forgettable to mention. A warning on the server to let people know it's there would be nice.



Personally I think the maps last too long and the lack of a vote at the end of the game makes it less enjoyable. Most servers have options to vote for the next map. CSGO 1up freeze does now.

Other than that the people who played it enjoyed themselves.

“The whole value of solitude depends upon one's self; it may be a sanctuary or a prison, a haven of repose or a place of punishment, a heaven or a hell, as we ourselves make it”

Offline RedRumOnE

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Re: CSGO mod test.
« Reply #1 on: September 04, 2013, 07:04:17 PM »
The server is pretty laggy a random today siad they felt some rubberbanding with the sprint feature. Also the players are still getting stuck in the floor.

“The whole value of solitude depends upon one's self; it may be a sanctuary or a prison, a haven of repose or a place of punishment, a heaven or a hell, as we ourselves make it”