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Author Topic: Love/hate ut4_science  (Read 1540 times)

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Offline SnKQuaKe

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Love/hate ut4_science
« on: June 02, 2011, 10:08:55 AM »
What do you love or hate about science. Are there areas you enjoy fighting in and areas you think suck.

The map with each remodel became a bit if a cluster and I assembled some areas together poorly. I want honest feedback so I can create better layouts in the future.

I won't take offense there are a ton of things I hate about it but at the moment.

I may try to tear down the map to bare structure and rebuild. To see if I can get the map to compile correctly. I would be cutting out all the ****ty parts and maybe even changing the map name. If it fails at least I learned a bit along the way.
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Offline White^lynx

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Re: Love/hate ut4_science
« Reply #1 on: June 02, 2011, 12:10:38 PM »
The newest one is an FPS eater for me  :). Other than that i think its fine.

Look how people treat their inferiors, not their superiors.

Offline RonaldLee[1up]

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Re: Love/hate ut4_science
« Reply #2 on: June 02, 2011, 12:31:33 PM »
People hiding behind the boxes. It is an area that two team members can run to quickly, hide behind and have perfect cover to kill oncoming enemies. There is a spot you can go all the way behind the pile of boxes and almost get yourself stuck. Sure a nade landing in their will get you. I just noticed the tactical advantage that area brings and thought it would be a vantage point for quick confrontations with the player behind the box having the better advantage. One would say then to be careful when looking for the enemy in that area.

Offline SnKQuaKe

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Love/hate ut4_science
« Reply #3 on: June 02, 2011, 03:13:31 PM »
Talking about bottle Ron?
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Offline RonaldLee[1up]

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Re: Love/hate ut4_science
« Reply #4 on: June 02, 2011, 03:23:53 PM »
Talking about bottle Ron?

Sorry. I misread the topic. Yes, I was talking about the new version of bottle, the one you updated. See the pics for explanation of what I was talking about. I just called it boxes because of the boxes.