Alright, well I made this charachter. It's kinde funny though
But I will listen 2 Tesla's ideas
See the following link for examples of the style and quality I would like to have for our mascot.
http://www.logodesignworks.com/mascot-samples.htmIn general, I want to have a mushroom solider that as pyrite said, has the body of a humanoid and the head of a 1up styled mushroom. I would like this to be done from a sideview or 3/4 view perspective and in vector graphics if at all possible so that it can be resized without losing quality.
I would also like the mascot to be holding a weapon of some sort. One of the weapons from UrT would prob do best, don't really mind which one tho as long as it's proportionate to the size of the mascot, and I would prefer that the weapon was created on a layer by itself that could be enabled / disabled as needs arise.
Anything else, just ask or speak to me on TS3 if you see me around.
Tesla[1up]