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Author Topic: My Game Art Demo Reel  (Read 1718 times)

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Offline SnKTank

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My Game Art Demo Reel
« on: November 18, 2012, 01:43:19 PM »
Hey guys, 

I graduate on Tuesday and will be going home to Indiana on Wednesday. I haven't been home in 19 months, so it will be nice to see my family again.

Anyway,
Here's my Demo Reel, A video compilation of three portfolio pieces I made over the last 4 months.

Be sure to watch it in 720p fullscreen!!!




Offline Swerve

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Re: My Game Art Demo Reel
« Reply #1 on: November 18, 2012, 01:48:59 PM »
Dude, that is amazing!
  

Offline EnJoy[1up]

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Re: My Game Art Demo Reel
« Reply #2 on: November 18, 2012, 02:14:40 PM »
Really good Tank. Now you can spend more time with us :D

Offline Sandstorm[1up]

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Re: My Game Art Demo Reel
« Reply #3 on: November 18, 2012, 02:17:54 PM »
Awesome job Tank!  :D

Offline Premium[1upZ]

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Re: My Game Art Demo Reel
« Reply #4 on: November 18, 2012, 02:20:33 PM »
Woow, you made this on your own.. :o. Respect bro. This is awesome!
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Offline Valkiry[1up]

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Re: My Game Art Demo Reel
« Reply #5 on: November 18, 2012, 04:00:47 PM »
Nice, very nice.
Can I ask wat engine your using to accomplish this kind of design? Unreal? or...?

Offline Cope57[1up]

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Re: My Game Art Demo Reel
« Reply #6 on: November 18, 2012, 06:04:55 PM »
You make the sound track also?

If not, could you mention the artist?
If you or others plan on making videos on youtube, but do not want to use possible copyrighted sound tracks, check out the ccMixter site, well more specifically the tracks are located at dig.ccMixter.org

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Offline [GM] Legion

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Re: My Game Art Demo Reel
« Reply #7 on: November 18, 2012, 07:12:38 PM »
why are you NOT working for a game company? thats better than 95% of indie game companies. you could get a job with a good company with that talent


ï └ìke zoMßíΣ$.

Offline RedRumOnE

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Re: My Game Art Demo Reel
« Reply #8 on: November 18, 2012, 07:42:48 PM »
Awesome job man, glad to see you haven't been abandoning your projects. I'm really happy for you.

“The whole value of solitude depends upon one's self; it may be a sanctuary or a prison, a haven of repose or a place of punishment, a heaven or a hell, as we ourselves make it”

Offline SnKTank

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Re: My Game Art Demo Reel
« Reply #9 on: November 24, 2012, 09:50:38 AM »
This was made in UDK (Unreal Development Kit) And I used Maya software, zbrush, photoshop, crazybump, ndo2, xnormal, and mudbox to create all of the assets.
The music is "While on Saturn's rings" by Ernest Gonzales.

Hopefully I will get a job soon...

Offline SeSko

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Re: My Game Art Demo Reel
« Reply #10 on: November 24, 2012, 11:41:10 AM »
This was made in UDK (Unreal Development Kit) And I used Maya software, zbrush, photoshop, crazybump, ndo2, xnormal, and mudbox to create all of the assets.
The music is "While on Saturn's rings" by Ernest Gonzales.

Hopefully I will get a job soon...
Great job , good luck.

Offline Valkiry[1up]

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Re: My Game Art Demo Reel
« Reply #11 on: November 24, 2012, 12:54:33 PM »
This was made in UDK (Unreal Development Kit) And I used Maya software, zbrush, photoshop, crazybump, ndo2, xnormal, and mudbox to create all of the assets.
The music is "While on Saturn's rings" by Ernest Gonzales.

Hopefully I will get a job soon...

alright, seriously? you can work with zbrush? nice, I always wanted to learn that program ;)

Offline Flame[1up]

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Re: My Game Art Demo Reel
« Reply #12 on: November 24, 2012, 01:28:08 PM »
The Crystal Cave really reminded me of Metroid Prime (It didn't have a crystal cave, but the look made it feel like it could of easily been there)

Well if you can't get a job then I am doomed or in need of a lot of improvement O_O.

Is it ironic that yesterday I made a music piece and named it "Crystal Caverns" Before looking at your demo with a Crystal Cavern O_O
« Last Edit: November 24, 2012, 01:40:37 PM by Flame[1up] »

Offline SnKTank

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Re: My Game Art Demo Reel
« Reply #13 on: November 26, 2012, 02:48:33 PM »
Thanks Guys :)

@flame  If you're serious about working in games, I would highly recommend getting an CG Art Degree of some kind. I wish I had more traditional art skills going into school, so I had to pretty much learn everything from the ground up and it was very difficult doing so.

My inspirations for crystal cavern were the Metroid Prime series, Dear Esther (game), Avatar (movie), and Hang son Doong cave in vietnam (largest cave in the world)


Offline Valkiry[1up]

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Re: My Game Art Demo Reel
« Reply #14 on: November 27, 2012, 05:41:44 AM »
Dear Esther (game) >> dude the First time I played that game, I was like WTF IS THIS MADNESS?!
But nothing happend in the game xD hahaha It's just a walk trough game