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Author Topic: Urt 4.1 Support Ending  (Read 13119 times)

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Offline SnKQuaKe

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Re: Urt 4.1 Support Ending
« Reply #30 on: May 28, 2013, 11:48:09 PM »
The hits are the same. I dunno what you all are complaining about.

bull****. there two different games

Agreed

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Offline YoMomma[1upZ]

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Re: Urt 4.1 Support Ending
« Reply #31 on: May 29, 2013, 12:13:39 AM »
The hits are the same. I dunno what you all are complaining about.

bull****. there two different games
I am with both red rum and cuttyflam. Also, dynasty the hits are also different, I have currently played some 4.2 today. I guess melo would also agree with me on this one too

Offline Dynasty[1up]

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Re: Urt 4.1 Support Ending
« Reply #32 on: May 29, 2013, 12:31:53 AM »
Well all I know, is that I can go from playing 4.1 to 4.2 and still get the same accuracy and everything.

Maybe I just don't notice the change cause I'm so pro.  >:D




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Offline [GM] Legion

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Re: Urt 4.1 Support Ending
« Reply #33 on: May 29, 2013, 10:06:27 AM »
I've never had an issue with hits in any Quake or Quake based mod except Urt.. You've made an enemy.

Back on topic now.

I hated 4.2 until the recent patches. I feel for the 4.1 lovers because I had the same opinion back when 4.2 first released.

I for one will help populate the 4.2s when they roll out.



the quake engine was fine back in the day, but with advancements as they are now, its totally out dated..... i always noticed the quake hits being off slightly, UrT being the worst of the mods, but all of them using the engine have had a bit of a downfall in that. Though when quake first came out it was the ****.


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Offline Premium[1upZ]

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Re: Urt 4.1 Support Ending
« Reply #34 on: May 29, 2013, 10:19:00 AM »
The hits are the same. I dunno what you all are complaining about.

bull****. there two different games

Agreed
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Offline RedRumOnE

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Re: Urt 4.1 Support Ending
« Reply #35 on: May 29, 2013, 02:46:08 PM »
Well if it WAS the same game why would they release 4.2? The reason they RELEASED 4.2 is to make a better game otherwise why would they release it at all? It would be a waste of their time if they just made the same game. Why keep the same copy of a game on your computer?! Seriously you don't need to point out that they're two seperate games. We get it. 4.2 is in general, better than 4.1.

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Offline Cope57[1up]

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Re: Urt 4.1 Support Ending
« Reply #36 on: May 29, 2013, 05:02:50 PM »
Reminds me of when America's Army in 04 July 2002 started out as a recruiting tool to show civilians of a virtual soldier experience.



As you can see, the game changed drastically from version 2.8 to 3.0, and was basically a different game with a completely different gaming engine.  I stopped playing it after version 2.5 since it no longer supported other operating systems.  From version 1.0 to 2.5 all operating systems were supported, and played great on them.  There was even talk of how there was better framerates for the non Windows versions; Linux, Mac, and BSD.  Soon afterwards it became only Windows based.

Yes, it does suck when a version becomes a completely different game; it is progress.  Deal with it, or stay at the same version.  If you do not move forward, you will be left behind.  I left America's Army because it left me behind, but I still enjoyed it.  It is the game that was the most realistic to me as for fps gaming is concerned, however I have been playing Arctic Combat which reminds me of what America's Army was like when I left it.  I am sure that the military has expanded America's Army further than anything on the market, and for free.  You will get to go through basic training, some combat lifesavers course, escape and evasion, and other military training.  It is of course a very simplistic condensed version.  An example is the combat lifesaver course; A forty hour course you can complete in fifteen minutes in the game.  It only gives you a taste of how the military trains and how to work as a team.  I am not trying to advertise the game, but I would suggest anyone that likes FPS games to download it and check it out; it is free.

Well I slightly went off topic, but was trying to get my point across of games change, and one would just need to go with the flow, or be left behind.  It is not a threat, but just a fact that everything changes, and we must all move forward.

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Offline SnKQuaKe

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Re: Urt 4.1 Support Ending
« Reply #37 on: June 02, 2013, 04:59:00 PM »
So, which 4.1 server is getting rolled to 4.2 first? Or is this a behind the scenes all at once kind of thing?
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Offline sniper#420[1up]

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Re: Urt 4.1 Support Ending
« Reply #38 on: June 02, 2013, 11:22:26 PM »
So, which 4.1 server is getting rolled to 4.2 first? Or is this a behind the scenes all at once kind of thing?
http://www.1upclan.info/servers.php

Offline RonaldLee[1up]

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Re: Urt 4.1 Support Ending
« Reply #39 on: June 03, 2013, 02:56:06 PM »
So, which 4.1 server is getting rolled to 4.2 first? Or is this a behind the scenes all at once kind of thing?
http://www.1upclan.info/servers.php
I am going to make sure we have a 4.2 TS (enhanced a tiny bit with Stamina features, so sort-of like a hybrid of Super TS), a 4.2 Fun TDM, at least one 4.2 Jump server, a 4.2 FtW and a 4.2 Chronic.

Offline Sander

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Re: Urt 4.1 Support Ending
« Reply #40 on: June 03, 2013, 03:00:56 PM »
So, which 4.1 server is getting rolled to 4.2 first? Or is this a behind the scenes all at once kind of thing?
http://www.1upclan.info/servers.php
I am going to make sure we have a 4.2 TS (enhanced a tiny bit with Stamina features, so sort-of like a hybrid of Super TS), a 4.2 Fun TDM, at least one 4.2 Jump server, a 4.2 FtW and a 4.2 Chronic.
That's nice, but what will happen with the zombie server?

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Offline RonaldLee[1up]

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Re: Urt 4.1 Support Ending
« Reply #41 on: June 03, 2013, 03:54:29 PM »
So, which 4.1 server is getting rolled to 4.2 first? Or is this a behind the scenes all at once kind of thing?
http://www.1upclan.info/servers.php
I am going to make sure we have a 4.2 TS (enhanced a tiny bit with Stamina features, so sort-of like a hybrid of Super TS), a 4.2 Fun TDM, at least one 4.2 Jump server, a 4.2 FtW and a 4.2 Chronic.
That's nice, but what will happen with the zombie server?
You will find the answer to that question here: http://www.urbanterror.info/forums/topic/30850-1up-ending-41-and-411-support/

Offline Sander

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Re: Urt 4.1 Support Ending
« Reply #42 on: June 03, 2013, 04:33:43 PM »
So thats it, no more zombie servers... Sad for me, I mean I originally found to this clan due to the zombie server
- but nothing is forever.

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Urt 4.1 Support Ending
« Reply #43 on: June 03, 2013, 08:09:07 PM »
All good things must come to an end.


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Re: Urt 4.1 Support Ending
« Reply #44 on: June 03, 2013, 08:14:44 PM »
You can still run around with a knife pretending to be a zombie...

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