Thanks guy,
Floyd 2.0 should be ready in a couple weeks. Tank showed me how to fix our "invisible man" error. So there should be no more issues with that. I may have to remove a couple boxes but hopefully not.
Regarding CTF, I believe the map already contains the flags although in the two corners but I thought with the nature of the map and the current spawn points that with any game with more than 6 players would render CTF almost impossible. My only other option that I could think was to place the flags at the top of the ramps, but then that would make them incredible close to each other. CAH might actually work a little better than CTF since there is no "return to base" aspect. But really, other than that I just can;t think of any good flag placement spots. Let me know your thoughts on flag placement.
Regarding spawn points, the next version will contain spawn points along the elevated hallways as well as in the trench beneath the current spawn points. I may even through a couple in the two corners that are not currently spawn points. I entertained the thought of spreading all spawn points through out the entire map there for eliminating a blue and red base, but placing all spawn points backed into corners so you would not spawn with someone behind you. Any thoughts on that idea?