Don't knock the camp and going prone. For TDM and FFA camping and going prone really has no use. But for capture and hold, camping has lots of uses in a game mode like that, mainly defending what your holding. But there is also that occasion when you can find a bottle neck in a map where people have to pass through with no alternate route and you get a nice little mg and camp that bad boy giving your team a chance to get a good defense set up, etc, etc. Sniping and going prone in a mode like capture and hold has immense benefits and set up some really sweet sniper battles as a sniper find him/her self a nice little spot to defend a flag to the point where the only way to remove the sniper is either with a lucky shot or with another sniper(and the battle rages on). They have their uses, just not in TDM or any other death match.