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Author Topic: :)  (Read 7878 times)

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Offline Casper

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Re: :)
« Reply #30 on: August 05, 2010, 01:38:39 AM »
Yea I guess I'll ask someone tommorow

Offline SnKTank

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Re: :)
« Reply #31 on: August 05, 2010, 03:23:44 PM »
OhMyGod. CTF mode is almost too perfect to pass up. But adding this would ruin playability for TDM :(

 
   

Casper ur wrong, Only make the flag showable in CTF by using the game mode thing

Flags only show up in CTF. if you crack open one of my maps, you will see that all entities are present without any special settings to force them into one game-mode or another. However, you can use Function_wall to block off an area or even just add in geometry to a level such as details (I.e, boxes, vehicles, trees, and entire other level  :P ) for specific game-modes.

Good luck


Offline Casper

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Re: :)
« Reply #32 on: August 05, 2010, 03:25:48 PM »
I was actually thinking about that whole other level thing. Im thinking for FFA mode, the bottom will be opened up and the top wont be clipped. I was gonna add a bunch of decoration like mushrooms sliding around and such, but i might make it good for playing on too.

Offline Dougy

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Re: :)
« Reply #33 on: August 05, 2010, 03:38:13 PM »
I was actually thinking about that whole other level thing. Im thinking for FFA mode, the bottom will be opened up and the top wont be clipped. I was gonna add a bunch of decoration like mushrooms sliding around and such, but i might make it good for playing on too.

Could you use train function and make it so that the brush is a mushroom and it gives you health lol :D

Offline Casper

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Re: :)
« Reply #34 on: August 05, 2010, 03:58:28 PM »
Lol i was gonna do the train function, but not the health thing :p

Offline Casper

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Re: :)
« Reply #35 on: August 05, 2010, 07:14:51 PM »
Yay for screenies!!!

 

     

Offline Dougy

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Re: :)
« Reply #36 on: August 05, 2010, 08:01:52 PM »
Can i be a tester please?

Offline Casper

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Re: :)
« Reply #37 on: August 05, 2010, 08:26:32 PM »
Yea, sure :D
I was hoping we could get a bunch of people testing it. I dont know how to set up a server though, so id love for someone to set up a server. Maybe when flame gets back, he can run it on sw00ns server... Anyway, its far from ready for testing. theres still way too many things to work out

Offline Dougy

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Re: :)
« Reply #38 on: August 05, 2010, 08:46:33 PM »
Yea, sure :D
I was hoping we could get a bunch of people testing it. I dont know how to set up a server though, so id love for someone to set up a server. Maybe when flame gets back, he can run it on sw00ns server... Anyway, its far from ready for testing. theres still way too many things to work out

Dude well you know im always here for you and btw bio's on xfire now if u need him

Offline Casper

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Re: :)
« Reply #39 on: August 05, 2010, 09:16:36 PM »
Eh i decided ill leave it unclipped. lol

Offline Dougy

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Re: :)
« Reply #40 on: August 05, 2010, 09:24:02 PM »
I Just made 2 new topics check it out :P

&& Dude i think that might be best, do a screenie of the top of the map looking down :D

Offline Casper

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Re: :)
« Reply #41 on: August 05, 2010, 10:31:43 PM »
Lol the top down screenie is my favorite :D

Offline Dougy

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Re: :)
« Reply #42 on: August 05, 2010, 10:35:59 PM »
Lol the top down screenie is my favorite :D

What i meant to say was, can you d the top down screenie with the annotations of what you were going to do lol, (Sorry if i didnt finish writing in the previous comment :/)

Also could you send me a full sized image of the map from looking down && from inside the map please and if so could these be put in my inbox ;) Muchos Lovage ;) NO Homo of course <3
« Last Edit: August 05, 2010, 10:38:13 PM by Dougy »

Offline Casper

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Re: :)
« Reply #43 on: August 05, 2010, 10:45:26 PM »
What do u mean from inside the map?

Offline Lurker

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Re: :)
« Reply #44 on: August 05, 2010, 10:49:35 PM »
@Casper, I'd like to reiterate that I don't want to play inside a blue box. Refer to Super mario 64 for the kind of environment I want to play in, on a mario-esque map