News: 1up Discord VOIP
Invite Code: https://discord.gg/VPv9JhP

Author Topic: :)  (Read 7874 times)

0 Members and 7 Guests are viewing this topic.

Offline Dougy

  • Posts: 594
  • Karma: -6
  • Since: 17/01/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
    • TheOMFG Music
Re: :)
« Reply #45 on: August 05, 2010, 11:01:22 PM »
What do u mean from inside the map?

Like shots like you have been doing, inside the map like flying around it :P

Offline Casper

  • Posts: 599
  • Karma: 7
  • Can't shoot what you cant see :D
  • Since: 23/04/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Re: :)
« Reply #46 on: August 05, 2010, 11:07:15 PM »
Oh ok haha. Well I'll keep posting all all the screenshots I get, but I'll send the full size originals to you if you want

Offline Dougy

  • Posts: 594
  • Karma: -6
  • Since: 17/01/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
    • TheOMFG Music
Re: :)
« Reply #47 on: August 05, 2010, 11:47:32 PM »
Oh ok haha. Well I'll keep posting all all the screenshots I get, but I'll send the full size originals to you if you want

Yus please :P

Offline Casper

  • Posts: 599
  • Karma: 7
  • Can't shoot what you cant see :D
  • Since: 23/04/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Re: :)
« Reply #48 on: August 06, 2010, 03:01:37 PM »
Ahaha heres the hard part of whenever i make something. when the basic map is done, and its all fine tuning. Im forcing myself to work on it now >.< And also: Warp pipes. I have some down on the bottom for ffa mode. They link to pipes up on the bottom edge of the bases. Should it launch you out, or leave you in the pipe for sniping?

Offline Dougy

  • Posts: 594
  • Karma: -6
  • Since: 17/01/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
    • TheOMFG Music
Re: :)
« Reply #49 on: August 06, 2010, 03:07:08 PM »
sounds good
like mario pipes you jump down and come out somewhere totally random lol :D

Offline Casper

  • Posts: 599
  • Karma: 7
  • Can't shoot what you cant see :D
  • Since: 23/04/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Re: :)
« Reply #50 on: August 06, 2010, 03:09:38 PM »
Lol yeah. they dont match the 8 bit look of everything, cuz i cant seem to get the size right. It still looks pretty good though. more screenies will be up once i fix the lighting, some of the textures, and add a bit more to the bottom level

Offline Dougy

  • Posts: 594
  • Karma: -6
  • Since: 17/01/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
    • TheOMFG Music
Re: :)
« Reply #51 on: August 06, 2010, 03:16:44 PM »
Lol yeah. they dont match the 8 bit look of everything, cuz i cant seem to get the size right. It still looks pretty good though. more screenies will be up once i fix the lighting, some of the textures, and add a bit more to the bottom level

Quite easy actually to get the 8 bit feel :P

Can i build you a tele plzzzzz

Offline Casper

  • Posts: 599
  • Karma: 7
  • Can't shoot what you cant see :D
  • Since: 23/04/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Re: :)
« Reply #52 on: August 06, 2010, 03:32:56 PM »
What do you mean can you build me a tele? lol

Offline Dougy

  • Posts: 594
  • Karma: -6
  • Since: 17/01/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
    • TheOMFG Music
Re: :)
« Reply #53 on: August 06, 2010, 03:37:59 PM »
What do you mean can you build me a tele? lol

Like a mario tele the green one, right size and everything :P

Also i would like to request a little something if you are willing to do it ???

Offline Dougy

  • Posts: 594
  • Karma: -6
  • Since: 17/01/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
    • TheOMFG Music
Re: :)
« Reply #54 on: August 06, 2010, 03:44:49 PM »


^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
THAT IN A FRAME ON A WALL SOMEWHERE IF YOU CAN XD
LOL

Only a concept ;)
« Last Edit: August 06, 2010, 03:48:22 PM by Dougy »

Offline Casper

  • Posts: 599
  • Karma: 7
  • Can't shoot what you cant see :D
  • Since: 23/04/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Re: :)
« Reply #55 on: August 06, 2010, 03:56:19 PM »
Lol i was thinking about adding a secret pipe somewhere, and it would lead to a room with an overview of the level. i was gonna line it with some pictures lol. i might add that one, depends on if i add the room.

Offline Casper

  • Posts: 599
  • Karma: 7
  • Can't shoot what you cant see :D
  • Since: 23/04/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Re: :)
« Reply #56 on: August 06, 2010, 04:00:14 PM »
Another screenie! :D
This one is downloadable at the request of dougy. lol. plus, its hard to read as a thumbnail pic

[attachment no longer available]

Offline Casper

  • Posts: 599
  • Karma: 7
  • Can't shoot what you cant see :D
  • Since: 23/04/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Re: :)
« Reply #57 on: August 06, 2010, 05:02:00 PM »
And im stuck again. How do i make a brush climbable? i need a shader that will be climbable, but invisible. I looked in common shaders, but couldnt find the ladder

Offline Dougy

  • Posts: 594
  • Karma: -6
  • Since: 17/01/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
    • TheOMFG Music
Re: :)
« Reply #58 on: August 06, 2010, 05:42:05 PM »
And im stuck again. How do i make a brush climbable? i need a shader that will be climbable, but invisible. I looked in common shaders, but couldnt find the ladder

There you go :P

[attachment no longer available]

Offline Casper

  • Posts: 599
  • Karma: 7
  • Can't shoot what you cant see :D
  • Since: 23/04/2010
    YearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYearsYears
Re: :)
« Reply #59 on: August 06, 2010, 05:50:56 PM »
Haha thanks dougy :D