Just realized i dont have the slightest idea how to use shaders. hahaha. Ive only ever used the common shaders. How do i add it so i can apply the shader in gtk, and how do i package it in the pk3?
Textures >Flush and reload Shaders && it will automatically update
Then you dont put the common.shader in because its already included in urt in the zpak assets anything that is included in urt/zpak assets does not have to be in the pk3 file as it already renders it
So say i do common > nodraw i then dont have to put the common shader inside the pk3 because it is already part of urt
All custom textures,scripts,sounds,skyboxes and so on (Everything you make yourself) goes into the pk3 but nothing made out of the zpak assets goes in.
<3 Enjoy dude