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Author Topic: CUSTOM FUNSTUFF  (Read 2394 times)

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Offline Dougy

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CUSTOM FUNSTUFF
« on: August 12, 2010, 12:53:40 PM »



Could someone make me this as funstuff please i will do a favour in return, i just want this as my own personal custom funstuff that will hover above my head like the noobsy boobsy funstuff :D any help would be appreciated :P

Offline Ego

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Re: CUSTOM FUNSTUFF
« Reply #1 on: August 12, 2010, 02:00:42 PM »
If you tell me how to export I'll try.....I'm pretty handy with blender :D Should be able to make it with blender

Offline Casper

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Re: CUSTOM FUNSTUFF
« Reply #2 on: August 12, 2010, 02:18:56 PM »
Haha i have blender, but ive never gotten around to learning it. i know the very bare basics and thats it haha

Offline Ego

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Re: CUSTOM FUNSTUFF
« Reply #3 on: August 12, 2010, 02:52:53 PM »
Once you watch a few tutorials (I watched some by Superboy3 or w/e) you'll find out that it's really easy

Offline Casper

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Re: CUSTOM FUNSTUFF
« Reply #4 on: August 12, 2010, 03:19:19 PM »
Haha yeah, i just havent had the time

Offline RonaldLee[1up]

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Re: CUSTOM FUNSTUFF
« Reply #5 on: August 12, 2010, 03:51:20 PM »



Could someone make me this as funstuff please i will do a favour in return, i just want this as my own personal custom funstuff that will hover above my head like the noobsy boobsy funstuff :D any help would be appreciated :P

You need an alpha channel, .tga conversion of this scaled to the right size. Then take the shader from the "leet" or "noobsy-boobsy" funstuff and edit it to fit your purpose. You could also take the shader from the urt41. "medic" symbol, which is probably the same thing. Apply the shader to your image and it should --in theory-- work. But whether others can see it depends upon whether the server has it and whether others have it as well.

Offline Dougy

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Re: CUSTOM FUNSTUFF
« Reply #6 on: August 12, 2010, 09:27:00 PM »



Could someone make me this as funstuff please i will do a favour in return, i just want this as my own personal custom funstuff that will hover above my head like the noobsy boobsy funstuff :D any help would be appreciated :P

You need an alpha channel, .tga conversion of this scaled to the right size. Then take the shader from the "leet" or "noobsy-boobsy" funstuff and edit it to fit your purpose. You could also take the shader from the urt41. "medic" symbol, which is probably the same thing. Apply the shader to your image and it should --in theory-- work. But whether others can see it depends upon whether the server has it and whether others have it as well.


cool im asking other ppl if they can make it for me as blender has not yet released a MD3 Exporter for mac :(

Offline PowerMaid

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Re: CUSTOM FUNSTUFF
« Reply #7 on: August 12, 2010, 09:52:23 PM »
Dougy, have you tried Wings 3D? It's a modelling program that should let you make that a model.

Offline Flame[1up]

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Re: CUSTOM FUNSTUFF
« Reply #8 on: August 12, 2010, 11:02:58 PM »
Dougy as of i have i also am using blender and Yes it didnt come with an md3 export i had to download the python file
if you dont wanna do that i found a way around it

in blender you should be able to export it as an .obj then use nphero import it and then export it as an md3 hmmmmmmm

I have the problem of putting a texture on the model not making it

Offline Ego

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Re: CUSTOM FUNSTUFF
« Reply #9 on: August 13, 2010, 09:50:30 AM »
What's your problem? Can't make the UV layout? I think the biggest problem will be the text.....probably not very readable. If you sent me your .blend I'll (try to) make you your texture.

Offline Dougy

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Re: CUSTOM FUNSTUFF
« Reply #10 on: August 13, 2010, 10:43:28 AM »
didnt make any file lol i need someone to make that for me :D

even if the text aint the readable it the logo that counts.

Offline RonaldLee[1up]

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Re: CUSTOM FUNSTUFF
« Reply #11 on: August 13, 2010, 10:50:57 AM »
didnt make any file lol i need someone to make that for me :D

even if the text aint the readable it the logo that counts.

Look Dougy, your picture is just a "skin" to put on top of an existing model. Look at this thread, follow directions and learn. Then it probably comes down to the quality of your shader and the .tga you started with: http://www.1upclan.info/forum/index.php?topic=1514.msg25517#msg25517

Offline Ashkan

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Re: CUSTOM FUNSTUFF
« Reply #12 on: August 20, 2010, 08:07:38 PM »
I make funstuffs im making a zombie face

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Offline PowerMaid

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Re: CUSTOM FUNSTUFF
« Reply #13 on: August 21, 2010, 01:13:36 PM »
Dougy as of i have i also am using blender and Yes it didnt come with an md3 export i had to download the python file
if you dont wanna do that i found a way around it

in blender you should be able to export it as an .obj then use nphero import it and then export it as an md3 hmmmmmmm

I have the problem of putting a texture on the model not making it

Here's his problem, though...
he's on a Mac.

Offline Ashkan

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Re: CUSTOM FUNSTUFF
« Reply #14 on: August 21, 2010, 02:27:47 PM »
In a mac??

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