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Author Topic: Novice Guide to "Fast Knife"  (Read 21472 times)

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Offline TurbanError

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Novice Guide to "Fast Knife"
« on: August 15, 2011, 05:14:25 AM »
Because it was asked of me, and I have thought about adding this topic to the zombie bomb forum in the past; I wanted to go over a feature in Zombie Bomb, ts, and Super ts.  Namely, the ability to use your knife quickly, without the limitations of the knife animation.  This is a feature in the named servers, and will not work in all servers.  I will do my best to explain this as plainly and concisely as possible (starting with the simpilist of idea, and working to more complicated). 

So how does one get a fast knife?

Scrolling
Spoiler:  All About Scrolling (click to show/hide)

Scripting

So, you stabbed a bit, got excited, your zombie game improved by 100%, but everything else that relies on the attack command (switching in spec, autos) you now lack control over.  So what do you do? 

Organization and Implementation
Spoiler: organization (click to show/hide)

If your getting a index.php on the attachement just rename it to what the file should be or download from here:
http://www.mediafire.com/?5lnzli0v7i9ndic
« Last Edit: December 26, 2011, 05:36:02 PM by TurbanError[1up] »

Offline Replay

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Re: Novice Guide to "Fast Knife"
« Reply #1 on: August 15, 2011, 10:28:54 AM »
Nice, but I already have the best knife script for my fps

Offline Gautch

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Re: Novice Guide to "Fast Knife"
« Reply #2 on: August 15, 2011, 11:11:16 AM »
Yay for Turban :D


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Offline BoBThEImaM

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Re: Novice Guide to "Fast Knife"
« Reply #3 on: August 15, 2011, 12:17:01 PM »
Lol doesnt seem like much until u hit those spoilers, then, holy crap thats a lot :D .  Good work but already got my knife perfect.

Click Here + The !!!  ----> It's a Goal ! ! !  Rock the Red! Go CAPS!

Offline Replay

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Re: Novice Guide to "Fast Knife"
« Reply #4 on: August 15, 2011, 01:35:20 PM »
Lol doesnt seem like much until u hit those spoilers, then, holy crap thats a lot :D .  Good work but already got my knife perfect.
Whats your fps?

Offline BoBThEImaM

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Re: Novice Guide to "Fast Knife"
« Reply #5 on: August 15, 2011, 09:01:08 PM »
91-92

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Offline SnKcoffee

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Re: Novice Guide to "Fast Knife"
« Reply #6 on: August 15, 2011, 09:08:23 PM »
Why not just use a mouse with scripting? This way you can use a wait command and it won't stop all input in urt. The problem is cooking nades, but there are probably work arounds. This is probably illegal in most leagues.
RedRumOnE: "I never said I was perfect."
7/23/2012 at at 1:11:11 AM EST

Offline TurbanError

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Re: Novice Guide to "Fast Knife"
« Reply #7 on: August 15, 2011, 10:06:18 PM »
Why not just use a mouse with scripting? This way you can use a wait command and it won't stop all input in urt. The problem is cooking nades, but there are probably work arounds. This is probably illegal in most leagues.

Well, this wouldn't for league play because your knife is limited to the normal attack animation in league play.  What I described is how to utilize a feature of the 1upservers.  If you look under the organization and implementation spoiler you will notice that I address the issue of using a bind button to switch your binds mid game (like a toggle, on/off) so you would be able to cook your nade and fast knife when needed. 

You are correct, using a mouse that has form of auto scroll or scripting language, would be an advantage over the wait commands.  Since, I personally do not own such a mouse (nor my drivers support that) I explained how to do it with only the urt client.

Offline Wargasm

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Re: Novice Guide to "Fast Knife"
« Reply #8 on: August 16, 2011, 03:10:41 AM »
Ugh, hate the fact that zombies can scroll knife or script on 1up zombie servers. I don't want to be a whiny *****, but I will for the sake of expressing myself lmao. People who argue that taking it out would screw zombies don't realize that blue can always be nerfed to compensate. Not to mention it could be taken out and the game would still prob be balanced.

Offline Zhalix[1up]

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Re: Novice Guide to "Fast Knife"
« Reply #9 on: August 16, 2011, 08:33:30 AM »
No.



Offline BoBThEImaM

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Re: Novice Guide to "Fast Knife"
« Reply #10 on: August 16, 2011, 12:48:55 PM »
Scrolling is fine tbh.  And The servers are pretty balanced atm...

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Offline rondonboy

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Novice Guide to "Fast Knife"
« Reply #11 on: August 16, 2011, 05:49:34 PM »
I'm gonna stick to good old scrolling :)

Offline Wargasm

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Re: Novice Guide to "Fast Knife"
« Reply #12 on: August 16, 2011, 10:29:15 PM »
Lol I got -2 karma for criticizing 1up servers for fast knife..

Offline TurbanError

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Re: Novice Guide to "Fast Knife"
« Reply #13 on: August 16, 2011, 11:02:20 PM »
Better add some karma  :P 

I do understand the criticism of fast knife, since not everyone knows how to do it, it makes a vast gap when determining balance.  But it is also one of the fundamental parts of the zombie server.  Someone correct me if I am wrong, but it is my understanding that both zombie servers are/were originally set up so that zombies shouldn't have to worry about aim, only getting to the enemy, while humans need to be more skilled at shooting specific body parts and running for there life.  Zombies mindless, Humans mindful.  So in that regard, I enjoy fast knife.  Also it doesn't feel like a nerf bringing a knife to a gun fight.

Hopefully those who are using a basic knife will see this and take a bit of time figuring out what works for them.  I feel like playing without it, especially in bomb, you become a living pinball people just push around till death.


Offline Wargasm

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Re: Novice Guide to "Fast Knife"
« Reply #14 on: August 16, 2011, 11:51:45 PM »
I agree, but with scripting I feel that you take away another facet of concentration zombie players don't have to worry about so they can put all their energy into look the direction of their enemy and jumping to catch their enemy.

I would say that it is an APM factor or "actions per minute". It is commonly referred to in Starcraft because players with high apm often have the ability to concentrate on several things at the same time and maintain upwards of 200+ apm. Why does this matter with zombie mode? Humans probably need to master several times the apm of a zombie player, switching between weapons, aiming at body parts, cooking grenades, jumping and evading zombies while doing all that. Zombie players with a knife script essentially have to do two things. Jump to reach the enemy, and look in the general direction of the human prey. That makes it that much easier for zombies as they don't have to do as much multitasking, they can focus on just killing.

Lol, I came back and lost another -2 karma. I don't understand who would do such a thing to me for voicing an opinion?