Im currently making a jump map, and it has an area that is going to have security camera-type screens showing different parts of the map. How do you set up the portal_camera and portal_surface?
I connected them with ctrl+k, highlighting the camera first, then the surface entity. I put a brush close to the surface entity in the direction the entity was pointing. I can see the brush i made, but it doesnt have the image on it. Anyone wanna either tell me how to use these or point me to a good tutorial on them?