Conclusion Now that you've gotten a taste of of mapping and what's involved, it's time to go on with actually making your first map. Don't sweat it, it's a hell of alot easier then you might think. But first you'll need a few navigation tips for Radiant. Moving around in Radiant is alot like playing a video game. The following list will help making maps much easier in the variety of windows and veiws within the editor. Wireframe Window / z axis Window
mouse1:
draw a brush, move a brush, and expand brushes.
mouse2:
move the grid and position of the entire map.
mouse3:
spins the camera on the grid around.
bkspace:
delete brush
insert:
zoom out.
delete:
zoom in.
Veiw Window
shift+mouse1:
 select a brush, move a brush, or entity.
shift+ctrl+mouse1:
 select surface of a brush.
mouse2:
 move about within the window.
mouse3:
 select texture.
a:
 look up.
z:
 look down.
d:
 move up.
c:
 move down.
arrow keys:
 goes in the direction the arrows point.
Texture Window
mouse1:
 select textures.
Textures with a green rectangle around them are just images you can apply to brushes. Textures with a white rectangles around them are shaders with multiple effects. A red rectangle is justa selected texture. Good luck with your first room!