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Introduction:
A basic tutorial on what a map is and
how Radiant works.
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Compiling:
The full monty on compiling your map
and adding bot support.
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Your first room:
Shows you the basics of making a room
and texturing it.
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Making the .pk3 file:
A tutorial showing how to make the
.pk3 file.
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Introducing entities:
Shows how to import entities into a map
with some tips on lighting.
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In-game support
Learn how to provide in-game support
and use custom level shots.
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Models and Shaders:
Build a torch, import a model, create a
banner, and edit textures.
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Teleporters:
Build a basic teleporter. Beam me up
Scotty!
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Connecting rooms:
Add an additional room to an existing
room. CSG subtract tutorial.
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Building Stairs:
Building a basic stairwell and use of
the cloning feature.
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Jump Pads:
A tutorial on building a basic jump pad
and launching to a platform.
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Fog:
Shows how to use accent and full
volumetric fog.
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Liquids:
Using liquids. Create water or life
sucking lava.
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Basic shapes:
Build pyramids, cylinders, spheres,
and even a horn.
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Editing Shortcuts:
Lining up textures, entities, and
brush creation.
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