Custom Textures Cover your new brush with the same texture as your floor. Now select the surface of your new brush and apply the new texture. Line it up to your liking and now hit the space bar to clone the brush. Lower the new brush into the floor making sure that it's level with the floor surface and hit the CSG Subtract button on the tool bar. Hit back space to delete the area. You should see a hole in the floor surface that matches the texture brush perfectly. Now simply lower the texture brush into the hole you've just cut out. That's it! Save, compile, and launch Q3. You can see the final results in the image below. By making your own textures your creative options are wide open. If you'd like to make a total conversion using the Q3 engine custom textures are a must and will really set your work apart from others just using the defaults from id.