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Bending columns:
Learn how to make this popular object
to spice up a room.
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Mirrors:
A short little lesson on using the mirror
feature.
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Water Tunnels:
Create this common add on for maps
o'plenty.
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Ramps:
Learn the fine art of jumping to and
fro.
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Arches:
Build a basic arch using endcaps and
match the surrounding textures.
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Light Beams:
Learn how to use this cool lighting
effect.
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Camera Portals:
An entity that is a pain to create but
deffinately worth the grief.
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Twisted Pillars:
Learn how to build this classic object
and add organic goodness.
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Using Prefabs:
Learn to make a basic model and save
it using Radiant's prefab feature.
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Using Custom Textures:
A tutorial on porting custom textures
into your map.
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Rotating Brushes:
Make a classic ceiling fan using the
func_rotating feature.
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Bobbing Brushes:
Make a death trap using the
func_bobbing feature.
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Creating Landscapes:
Add a little bit of Mother Nature to
your gibbing fun.
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Creating Pendulums:
Create your weapon of choice and
experience the joy of swinging death!
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Moving Platforms:
The wonderful world of trains
demystified by Bubba.
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Spiral Staircases:
Get fancy with using stairs and learn
how to incorporate them in your map.
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Creating Doorways:
Learn how to install doorways
between your connected rooms.
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Moving Spines:
A very cool effect to add that Gigeresque
mood to your map!
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Using Sound:
Add sound to your maps and create
atmosphere to immerse the player.
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Making Team-CTF Levels:
Add a little team spirit to your mapping
endeavors.
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Complex doors-Buttons:
Here's a little tut on making a trap
door activate, using a button.
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Suspended items:
A short little blip on the joy of letting
those entities hang.
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